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Simulating the Past, Virtual Reconstructions: theory and practice (General Papers) [
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11:15am BST
1 - Handling transparency in 3d reconstructed on line environments: Aquae Patavinae VR case study Building 65, Lecture Theatre C
10 - The Invisible Museum Building 65, Lecture Theatre C
11 - 3D Laser Scanning and Virtual Reconstructions, their integration as research and educational tools for representing the past. Case of study: the Virtual Roman Baths of Edeta. Building 65, Lecture Theatre C
12 - Pompei revived Scanning Mission- insula V 1 Building 65, Lecture Theatre C
2 - Combining diverse modeling techniques to produce high-fidelity reconstructions Building 65, Lecture Theatre C
3 - Deconstructing Photorealism: Art or Science? Building 65, Lecture Theatre C
4 - Virtual Environments as an Interpretative Tool: The Example of the Temple of Hercules in Celje, Slovenia Building 65, Lecture Theatre C
5 - VR of a 1st century AD Roman city. Pollentia: architecture, topography, geography Building 65, Lecture Theatre C
6 - Restitutions of architectural hypotheses in an archaeological 3D GIS Building 65, Lecture Theatre C
7 - Modeling Stonehenge: visualisation, auralisation, apps and films Building 65, Lecture Theatre C
8 - Digital Models - Associative Geometry: the peculiarity of monuments in extension. The eighteenth-Century Lisbon Aqueduct as a case study Building 65, Lecture Theatre C
9 - The medieval settlement of Montieri, from archaeological excavation to 3D reconstruction Building 65, Lecture Theatre C